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<div class="title">PxExtended.h</div>  </div>
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<a href="PxExtended_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">// Redistribution and use in source and binary forms, with or without</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// modification, are permitted provided that the following conditions</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// are met:</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//  * Redistributions of source code must retain the above copyright</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">//  * Redistributions in binary form must reproduce the above copyright</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//    notice, this list of conditions and the following disclaimer in the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">//    documentation and/or other materials provided with the distribution.</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">//  * Neither the name of NVIDIA CORPORATION nor the names of its</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">//    contributors may be used to endorse or promote products derived</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//    from this software without specific prior written permission.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS &#39;&#39;AS IS&#39;&#39; AND ANY</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment">// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment">// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment">// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  </span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#ifndef PX_PHYSICS_CCT_EXTENDED</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#define PX_PHYSICS_CCT_EXTENDED</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">// This needs to be included in Foundation just for the debug renderer</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxPhysXConfig_8h.html">PxPhysXConfig.h</a>&quot;</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxTransform_8h.html">foundation/PxTransform.h</a>&quot;</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="PxAssert_8h.html">foundation/PxAssert.h</a>&quot;</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacephysx.html">physx</a></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;{</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">// This has to be done here since it also changes the top-level &quot;Px&quot; and &quot;Np&quot; APIs</span></div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="group__character.html#ga9ce06700290a75cfdb13559384e894f4">   49</a></span>&#160;<span class="preprocessor">#define PX_BIG_WORLDS</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor">#ifdef PX_BIG_WORLDS</span></div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">   52</a></span>&#160;<span class="keyword">typedef</span> <span class="keywordtype">double</span>  <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>;</div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="group__character.html#gaba18675c9d68b07156230f66518b6a37">   53</a></span>&#160;<span class="preprocessor">#define PX_MAX_EXTENDED PX_MAX_F64</span></div><div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="group__character.html#gab0c940a0ad16419cb3800692ac9bffca">   54</a></span>&#160;<span class="preprocessor">#define PxExtendedAbs(x)    fabs(x)</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html">   56</a></span>&#160;<span class="keyword">struct </span><a class="code" href="structPxExtendedVec3.html">PxExtendedVec3</a></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;{</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#ad00ecb9928814db7d497ecd9b3c7686a">   58</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="structPxExtendedVec3.html#ad00ecb9928814db7d497ecd9b3c7686a">PxExtendedVec3</a>()                                                                    {}</div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#ad5dad423d37cec743f7cca24a71e1b3c">   59</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="structPxExtendedVec3.html#ad5dad423d37cec743f7cca24a71e1b3c">PxExtendedVec3</a>(<a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> _x, <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> _y, <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> _z) : x(_x), y(_y), z(_z)   {}</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a005165e061ff8f13ae1d514007afcf23">   61</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <span class="keywordtype">bool</span> <a class="code" href="structPxExtendedVec3.html#a005165e061ff8f13ae1d514007afcf23">isZero</a>()<span class="keyword">   const</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;        <span class="keywordflow">if</span>(x!=0.0 || y!=0.0 || z!=0.0)  <span class="keywordflow">return</span> <span class="keyword">false</span>;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">true</span>;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    }</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a4c971137c989e6c931be08b70eea12d9">   67</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>    <a class="code" href="structPxExtendedVec3.html#a4c971137c989e6c931be08b70eea12d9">dot</a>(<span class="keyword">const</span> <a class="code" href="classPxVec3.html">PxVec3</a>&amp; v)<span class="keyword"> const</span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        <span class="keywordflow">return</span> x * <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a391194bca8291161c06254f4ac2b6ada">x</a>) + y * <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a29958700f50da2204edc519b47706a05">y</a>) + z * <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a50d67b162b99b904c3f362ad0415dbca">z</a>);</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    }</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#ab2fbdb5c8dd2b342dbe8ede94fab7a2f">   72</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> <a class="code" href="structPxExtendedVec3.html#ab2fbdb5c8dd2b342dbe8ede94fab7a2f">distanceSquared</a>(<span class="keyword">const</span> <a class="code" href="structPxExtendedVec3.html">PxExtendedVec3</a>&amp; v)<span class="keyword"> const</span></div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> dx = x - v.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> dy = y - v.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> dz = z - v.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;        <span class="keywordflow">return</span> dx * dx + dy * dy + dz * dz;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;    }</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;</div><div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a73f65c02f6bda7838aaf3105bbe2cb14">   80</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> <a class="code" href="structPxExtendedVec3.html#a73f65c02f6bda7838aaf3105bbe2cb14">magnitudeSquared</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;        <span class="keywordflow">return</span> x * x + y * y + z * z;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;    }</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a9d19178d17997decbb80178d13b805f4">   85</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a> <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> <a class="code" href="structPxExtendedVec3.html#a9d19178d17997decbb80178d13b805f4">magnitude</a>()<span class="keyword"> const</span></div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="group__foundation.html#ga11d5e4e77acad728886b380b5f3806f0">PxSqrt</a>(x * x + y * y + z * z);</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    }</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a437090f727eed9091297ebe303b4e36c">   90</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>  <a class="code" href="structPxExtendedVec3.html#a437090f727eed9091297ebe303b4e36c">normalize</a>()</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    {</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> m = magnitude();</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;        <span class="keywordflow">if</span> (m != 0.0)</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        {</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;            <span class="keyword">const</span> <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> il =  <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(1.0) / m;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;            x *= il;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;            y *= il;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;            z *= il;</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        }</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;        <span class="keywordflow">return</span> m;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    }</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div><div class="line"><a name="l00103"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a33981de749fd48be94de0f651956fdc7">  103</a></span>&#160; 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v)</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;    {</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        <span class="keywordflow">if</span> (x &gt; v.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>) x = v.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>;</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;        <span class="keywordflow">if</span> (y &gt; v.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>) y = v.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>;</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;        <span class="keywordflow">if</span> (z &gt; v.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>) z = v.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    }</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;</div><div class="line"><a name="l00123"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a16e7d8daf70ae2dc2c9553f92e1e74e3">  123</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <span class="keywordtype">void</span>    <span class="keyword">set</span>(<a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> x_, <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> y_, <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> z_)</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;    {</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        this-&gt;x = x_;</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160; 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right)</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;    {</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;        <span class="comment">// temps needed in case left or right is this.</span></div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> a = (left.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a> * right.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>) - (left.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a> * right.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>);</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;        <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> b = (left.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a> * right.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>) - (left.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a> * right.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>);</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160; 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v)</div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;    {</div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;        x -= v.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>;</div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;        y -= v.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>;</div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;        z -= v.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>;</div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;        <span class="keywordflow">return</span> *<span class="keyword">this</span>;</div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;    }</div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;</div><div class="line"><a name="l00204"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a1ce0315a670cefbff8a935e279401c6a">  204</a></span>&#160; 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v)</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;    {</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;        x -= <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a391194bca8291161c06254f4ac2b6ada">x</a>);</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;        y -= <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a29958700f50da2204edc519b47706a05">y</a>);</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;        z -= <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>(v.<a class="code" href="classPxVec3.html#a50d67b162b99b904c3f362ad0415dbca">z</a>);</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160; 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   }</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;</div><div class="line"><a name="l00238"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#ab0bd46e5292d407ce90941a69b78e635">  238</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>&amp;         <a class="code" href="structPxExtendedVec3.html#ab0bd46e5292d407ce90941a69b78e635">operator[]</a>(<span class="keywordtype">int</span> index)</div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160;    {</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;        <a class="code" href="group__foundation.html#ga4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(index&gt;=0 &amp;&amp; index&lt;=2);</div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">reinterpret_cast&lt;</span><a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>*<span class="keyword">&gt;</span>(<span class="keyword">this</span>)[index];</div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;    }</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;</div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>&#160;</div><div class="line"><a name="l00246"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#a909ca17e8d224168ca0b5a4fbaf9ea80">  246</a></span>&#160;    <a class="code" href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a>   <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>          <a class="code" href="structPxExtendedVec3.html#a909ca17e8d224168ca0b5a4fbaf9ea80">operator[]</a>(<span class="keywordtype">int</span> index)<span class="keyword"> const</span></div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;<span class="keyword">    </span>{</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>&#160;        <a class="code" href="group__foundation.html#ga4a83a657390b324a460f14684e5accee">PX_ASSERT</a>(index&gt;=0 &amp;&amp; index&lt;=2);</div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;</div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;        <span class="keywordflow">return</span> <span class="keyword">reinterpret_cast&lt;</span><span class="keyword">const </span><a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>*<span class="keyword">&gt;</span>(<span class="keyword">this</span>)[index];</div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;    }</div><div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;</div><div class="line"><a name="l00253"></a><span class="lineno"><a class="line" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">  253</a></span>&#160;    <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a> x,y,<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;};</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;</div><div class="line"><a name="l00256"></a><span class="lineno"><a class="line" href="group__character.html#ga05750d6d68cb164b2de6c80e93ca29d1">  256</a></span>&#160;    <a class="code" href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a> <a class="code" href="classPxVec3.html">PxVec3</a> <a class="code" href="group__character.html#ga05750d6d68cb164b2de6c80e93ca29d1">toVec3</a>(<span class="keyword">const</span> <a class="code" href="structPxExtendedVec3.html">PxExtendedVec3</a>&amp; v)</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;    {</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;        <span class="keywordflow">return</span> <a class="code" href="classPxVec3.html">PxVec3</a>(<span class="keywordtype">float</span>(v.<a class="code" href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">x</a>), <span class="keywordtype">float</span>(v.<a class="code" href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">y</a>), <span class="keywordtype">float</span>(v.<a class="code" href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">z</a>));</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;    }</div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;</div><div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;<span class="preprocessor">#else</span></div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;<span class="comment">// Big worlds not defined</span></div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;</div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;<span class="keyword">typedef</span> <a class="code" href="classPxVec3.html">PxVec3</a>      <a class="code" href="structPxExtendedVec3.html">PxExtendedVec3</a>;</div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;<span class="keyword">typedef</span> <a class="code" href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">PxReal</a>      <a class="code" href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a>;</div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;<span class="preprocessor">#define PX_MAX_EXTENDED PX_MAX_F32</span></div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;<span class="preprocessor">#define PxExtendedAbs(x)    fabsf(x)</span></div><div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;<span class="preprocessor">#if !PX_DOXYGEN</span></div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;} <span class="comment">// namespace physx</span></div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="namespacephysx_html"><div class="ttname"><a href="namespacephysx.html">physx</a></div><div class="ttdef"><b>Definition:</b> GuContactBuffer.h:37</div></div>
<div class="ttc" id="structPxExtendedVec3_html_aa69612b215b58d3cdafb51f66a622a7b"><div class="ttname"><a href="structPxExtendedVec3.html#aa69612b215b58d3cdafb51f66a622a7b">PxExtendedVec3::setMinusInfinity</a></div><div class="ttdeci">PX_INLINE void setMinusInfinity()</div><div class="ttdef"><b>Definition:</b> PxExtended.h:135</div></div>
<div class="ttc" id="structPxExtendedVec3_html_af3f6403e17d5c180a05206477fe6d879"><div class="ttname"><a href="structPxExtendedVec3.html#af3f6403e17d5c180a05206477fe6d879">PxExtendedVec3::cross</a></div><div class="ttdeci">PX_INLINE void cross(const PxExtendedVec3 &amp;left, const PxExtendedVec3 &amp;right)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:152</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a9d19178d17997decbb80178d13b805f4"><div class="ttname"><a href="structPxExtendedVec3.html#a9d19178d17997decbb80178d13b805f4">PxExtendedVec3::magnitude</a></div><div class="ttdeci">PX_INLINE PxExtended magnitude() const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:85</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a4c971137c989e6c931be08b70eea12d9"><div class="ttname"><a href="structPxExtendedVec3.html#a4c971137c989e6c931be08b70eea12d9">PxExtendedVec3::dot</a></div><div class="ttdeci">PX_INLINE PxExtended dot(const PxVec3 &amp;v) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:67</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a6b892692e4990c404ba6170cd3da5d13"><div class="ttname"><a href="structPxExtendedVec3.html#a6b892692e4990c404ba6170cd3da5d13">PxExtendedVec3::setPlusInfinity</a></div><div class="ttdeci">PX_INLINE void setPlusInfinity()</div><div class="ttdef"><b>Definition:</b> PxExtended.h:130</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a33981de749fd48be94de0f651956fdc7"><div class="ttname"><a href="structPxExtendedVec3.html#a33981de749fd48be94de0f651956fdc7">PxExtendedVec3::isFinite</a></div><div class="ttdeci">PX_INLINE bool isFinite() const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:103</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a4382f3d77b10898fad446a6705bc1a70"><div class="ttname"><a href="structPxExtendedVec3.html#a4382f3d77b10898fad446a6705bc1a70">PxExtendedVec3::operator-=</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 &amp; operator-=(const PxExtendedVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:196</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a10c79f0c30565f92435b9190f2c7c245"><div class="ttname"><a href="structPxExtendedVec3.html#a10c79f0c30565f92435b9190f2c7c245">PxExtendedVec3::minimum</a></div><div class="ttdeci">PX_INLINE void minimum(const PxExtendedVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:116</div></div>
<div class="ttc" id="group__foundation_html_ga6a774eed3cad34b0f636332a3d28c6bb"><div class="ttname"><a href="group__foundation.html#ga6a774eed3cad34b0f636332a3d28c6bb">PX_FORCE_INLINE</a></div><div class="ttdeci">#define PX_FORCE_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:351</div></div>
<div class="ttc" id="namespacephysx_html_a727d2d8426e2a21ebbc522fa65c3f97a"><div class="ttname"><a href="namespacephysx.html#a727d2d8426e2a21ebbc522fa65c3f97a">physx::PxReal</a></div><div class="ttdeci">float PxReal</div><div class="ttdef"><b>Definition:</b> PxSimpleTypes.h:78</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a35e6f0e9f7ce01d26e5d1877b5cf924d"><div class="ttname"><a href="structPxExtendedVec3.html#a35e6f0e9f7ce01d26e5d1877b5cf924d">PxExtendedVec3::operator-</a></div><div class="ttdeci">PX_INLINE PxVec3 operator-(const PxExtendedVec3 &amp;v) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:233</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a121a719eeda5db48ec97dacd0a7ca006"><div class="ttname"><a href="structPxExtendedVec3.html#a121a719eeda5db48ec97dacd0a7ca006">PxExtendedVec3::y</a></div><div class="ttdeci">PxExtended y</div><div class="ttdef"><b>Definition:</b> PxExtended.h:253</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ac2c9851ce34c21f697801eead6e083e2"><div class="ttname"><a href="structPxExtendedVec3.html#ac2c9851ce34c21f697801eead6e083e2">PxExtendedVec3::cross</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 cross(const PxExtendedVec3 &amp;v) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:164</div></div>
<div class="ttc" id="group__character_html_gaba18675c9d68b07156230f66518b6a37"><div class="ttname"><a href="group__character.html#gaba18675c9d68b07156230f66518b6a37">PX_MAX_EXTENDED</a></div><div class="ttdeci">#define PX_MAX_EXTENDED</div><div class="ttdef"><b>Definition:</b> PxExtended.h:53</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a437090f727eed9091297ebe303b4e36c"><div class="ttname"><a href="structPxExtendedVec3.html#a437090f727eed9091297ebe303b4e36c">PxExtendedVec3::normalize</a></div><div class="ttdeci">PX_INLINE PxExtended normalize()</div><div class="ttdef"><b>Definition:</b> PxExtended.h:90</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ab5a91c83ceda31b98a56c7a2f5ed379a"><div class="ttname"><a href="structPxExtendedVec3.html#ab5a91c83ceda31b98a56c7a2f5ed379a">PxExtendedVec3::operator-=</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 &amp; operator-=(const PxVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:212</div></div>
<div class="ttc" id="PxPhysXConfig_8h_html"><div class="ttname"><a href="PxPhysXConfig_8h.html">PxPhysXConfig.h</a></div></div>
<div class="ttc" id="structPxExtendedVec3_html_a1ce0315a670cefbff8a935e279401c6a"><div class="ttname"><a href="structPxExtendedVec3.html#a1ce0315a670cefbff8a935e279401c6a">PxExtendedVec3::operator+=</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 &amp; operator+=(const PxVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:204</div></div>
<div class="ttc" id="group__foundation_html_ga11d5e4e77acad728886b380b5f3806f0"><div class="ttname"><a href="group__foundation.html#ga11d5e4e77acad728886b380b5f3806f0">PxSqrt</a></div><div class="ttdeci">PX_CUDA_CALLABLE PX_FORCE_INLINE float PxSqrt(float a)</div><div class="ttdoc">Square root. </div><div class="ttdef"><b>Definition:</b> PxMath.h:144</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ad5dad423d37cec743f7cca24a71e1b3c"><div class="ttname"><a href="structPxExtendedVec3.html#ad5dad423d37cec743f7cca24a71e1b3c">PxExtendedVec3::PxExtendedVec3</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3(PxExtended _x, PxExtended _y, PxExtended _z)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:59</div></div>
<div class="ttc" id="classPxVec3_html_a29958700f50da2204edc519b47706a05"><div class="ttname"><a href="classPxVec3.html#a29958700f50da2204edc519b47706a05">PxVec3::y</a></div><div class="ttdeci">float y</div><div class="ttdef"><b>Definition:</b> PxVec3.h:381</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a9eb2896468ae9bb29e755ce9cabebc09"><div class="ttname"><a href="structPxExtendedVec3.html#a9eb2896468ae9bb29e755ce9cabebc09">PxExtendedVec3::cross</a></div><div class="ttdeci">PX_INLINE void cross(const PxVec3 &amp;left, const PxExtendedVec3 &amp;right)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:171</div></div>
<div class="ttc" id="PxAssert_8h_html"><div class="ttname"><a href="PxAssert_8h.html">PxAssert.h</a></div></div>
<div class="ttc" id="structPxExtendedVec3_html_af467c20427874ad2a922b2092f551923"><div class="ttname"><a href="structPxExtendedVec3.html#af467c20427874ad2a922b2092f551923">PxExtendedVec3::x</a></div><div class="ttdeci">PxExtended x</div><div class="ttdef"><b>Definition:</b> PxExtended.h:253</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a0692b251578403dd04838372a6839ae1"><div class="ttname"><a href="structPxExtendedVec3.html#a0692b251578403dd04838372a6839ae1">PxExtendedVec3::operator+=</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 &amp; operator+=(const PxExtendedVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:188</div></div>
<div class="ttc" id="structPxExtendedVec3_html_af720db5391bfa6a5ae5d65e28805be09"><div class="ttname"><a href="structPxExtendedVec3.html#af720db5391bfa6a5ae5d65e28805be09">PxExtendedVec3::operator-</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 operator-() const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:183</div></div>
<div class="ttc" id="structPxExtendedVec3_html_acd8eee43103488e5873d778b25cdd12b"><div class="ttname"><a href="structPxExtendedVec3.html#acd8eee43103488e5873d778b25cdd12b">PxExtendedVec3::z</a></div><div class="ttdeci">PxExtended z</div><div class="ttdef"><b>Definition:</b> PxExtended.h:253</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a77717e0c9d3089c740ca47499cb4663d"><div class="ttname"><a href="structPxExtendedVec3.html#a77717e0c9d3089c740ca47499cb4663d">PxExtendedVec3::cross</a></div><div class="ttdeci">PX_INLINE void cross(const PxExtendedVec3 &amp;left, const PxVec3 &amp;right)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:140</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ad00ecb9928814db7d497ecd9b3c7686a"><div class="ttname"><a href="structPxExtendedVec3.html#ad00ecb9928814db7d497ecd9b3c7686a">PxExtendedVec3::PxExtendedVec3</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3()</div><div class="ttdef"><b>Definition:</b> PxExtended.h:58</div></div>
<div class="ttc" id="group__character_html_gafbd2fb84a13cdeb156b671e895d165b9"><div class="ttname"><a href="group__character.html#gafbd2fb84a13cdeb156b671e895d165b9">PxExtended</a></div><div class="ttdeci">double PxExtended</div><div class="ttdef"><b>Definition:</b> PxExtended.h:52</div></div>
<div class="ttc" id="PxTransform_8h_html"><div class="ttname"><a href="PxTransform_8h.html">PxTransform.h</a></div></div>
<div class="ttc" id="group__foundation_html_gad6de0f4af98c5c5280b8fe695dc87318"><div class="ttname"><a href="group__foundation.html#gad6de0f4af98c5c5280b8fe695dc87318">PxIsFinite</a></div><div class="ttdeci">PX_CUDA_CALLABLE PX_FORCE_INLINE bool PxIsFinite(float f)</div><div class="ttdoc">returns true if the passed number is a finite floating point number as opposed to INF...</div><div class="ttdef"><b>Definition:</b> PxMath.h:292</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a909ca17e8d224168ca0b5a4fbaf9ea80"><div class="ttname"><a href="structPxExtendedVec3.html#a909ca17e8d224168ca0b5a4fbaf9ea80">PxExtendedVec3::operator[]</a></div><div class="ttdeci">PX_INLINE PxExtended operator[](int index) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:246</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a27f5c6e85851e418fb9e99c9bd82357a"><div class="ttname"><a href="structPxExtendedVec3.html#a27f5c6e85851e418fb9e99c9bd82357a">PxExtendedVec3::operator*=</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 &amp; operator*=(const PxReal &amp;s)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:220</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a599e81e3c4b8aa9e662b14676049a0e2"><div class="ttname"><a href="structPxExtendedVec3.html#a599e81e3c4b8aa9e662b14676049a0e2">PxExtendedVec3::operator+</a></div><div class="ttdeci">PX_INLINE PxExtendedVec3 operator+(const PxExtendedVec3 &amp;v) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:228</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ab2fbdb5c8dd2b342dbe8ede94fab7a2f"><div class="ttname"><a href="structPxExtendedVec3.html#ab2fbdb5c8dd2b342dbe8ede94fab7a2f">PxExtendedVec3::distanceSquared</a></div><div class="ttdeci">PX_INLINE PxExtended distanceSquared(const PxExtendedVec3 &amp;v) const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:72</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a005165e061ff8f13ae1d514007afcf23"><div class="ttname"><a href="structPxExtendedVec3.html#a005165e061ff8f13ae1d514007afcf23">PxExtendedVec3::isZero</a></div><div class="ttdeci">PX_INLINE bool isZero() const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:61</div></div>
<div class="ttc" id="group__foundation_html_ga4a83a657390b324a460f14684e5accee"><div class="ttname"><a href="group__foundation.html#ga4a83a657390b324a460f14684e5accee">PX_ASSERT</a></div><div class="ttdeci">#define PX_ASSERT(exp)</div><div class="ttdef"><b>Definition:</b> PxAssert.h:59</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a73f65c02f6bda7838aaf3105bbe2cb14"><div class="ttname"><a href="structPxExtendedVec3.html#a73f65c02f6bda7838aaf3105bbe2cb14">PxExtendedVec3::magnitudeSquared</a></div><div class="ttdeci">PX_INLINE PxExtended magnitudeSquared() const</div><div class="ttdef"><b>Definition:</b> PxExtended.h:80</div></div>
<div class="ttc" id="structPxExtendedVec3_html_a48ed8d44067a8c14c797564b55c6f07c"><div class="ttname"><a href="structPxExtendedVec3.html#a48ed8d44067a8c14c797564b55c6f07c">PxExtendedVec3::maximum</a></div><div class="ttdeci">PX_INLINE void maximum(const PxExtendedVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:108</div></div>
<div class="ttc" id="group__character_html_ga05750d6d68cb164b2de6c80e93ca29d1"><div class="ttname"><a href="group__character.html#ga05750d6d68cb164b2de6c80e93ca29d1">toVec3</a></div><div class="ttdeci">PX_FORCE_INLINE PxVec3 toVec3(const PxExtendedVec3 &amp;v)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:256</div></div>
<div class="ttc" id="classPxVec3_html_a50d67b162b99b904c3f362ad0415dbca"><div class="ttname"><a href="classPxVec3.html#a50d67b162b99b904c3f362ad0415dbca">PxVec3::z</a></div><div class="ttdeci">float z</div><div class="ttdef"><b>Definition:</b> PxVec3.h:381</div></div>
<div class="ttc" id="group__foundation_html_gacb03347b642a2a5bdea1f9b305a6fbec"><div class="ttname"><a href="group__foundation.html#gacb03347b642a2a5bdea1f9b305a6fbec">PX_INLINE</a></div><div class="ttdeci">#define PX_INLINE</div><div class="ttdef"><b>Definition:</b> PxPreprocessor.h:336</div></div>
<div class="ttc" id="classPxVec3_html"><div class="ttname"><a href="classPxVec3.html">PxVec3</a></div><div class="ttdoc">3 Element vector class. </div><div class="ttdef"><b>Definition:</b> PxVec3.h:49</div></div>
<div class="ttc" id="structPxExtendedVec3_html_ab0bd46e5292d407ce90941a69b78e635"><div class="ttname"><a href="structPxExtendedVec3.html#ab0bd46e5292d407ce90941a69b78e635">PxExtendedVec3::operator[]</a></div><div class="ttdeci">PX_INLINE PxExtended &amp; operator[](int index)</div><div class="ttdef"><b>Definition:</b> PxExtended.h:238</div></div>
<div class="ttc" id="structPxExtendedVec3_html"><div class="ttname"><a href="structPxExtendedVec3.html">PxExtendedVec3</a></div><div class="ttdef"><b>Definition:</b> PxExtended.h:56</div></div>
<div class="ttc" id="classPxVec3_html_a391194bca8291161c06254f4ac2b6ada"><div class="ttname"><a href="classPxVec3.html#a391194bca8291161c06254f4ac2b6ada">PxVec3::x</a></div><div class="ttdeci">float x</div><div class="ttdef"><b>Definition:</b> PxVec3.h:381</div></div>
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